Wednesday, December 15, 2010

Using the GAME plan with students

Looking at the Web site for the International Society for Technology in Education (ISTE) I looked at the NETS for students and teachers side by side. From what I can see, the students would not be able to meet the NETS-S without the NETS-T. For example, the first standard in the NETS-T is to facilitate and inspire student learning and creativity. Meanwhile the first standard in the NETS-S is using and creativity and innovation using technology. The second standard in the NETS-T is to design new learning experiences and assessments and students are carrying out these experiences and being assessed through communication and collaboration. Essentially, the teacher is the facilitator and setting up these experiences for the students and the students are just carrying them out. It seems like common sense but it is very different from the traditional classroom of the teacher giving information and the students listening to it.

As my students are being introduced to more technology, they should be aware of their learning and how it is progressing. Therefore, teachers should let the students set goals for themselves in terms of what they want to accomplish with each activity. Similar to how teachers post the lesson objective letting students know what they should know, they should be able to control their progress in their knowledge and fluency when it comes to technology. At the beginning of the year it is a good idea to show the students the NETS-S and have them set goals from the start. Although, since my students have few experiences with technology in the classroom other than the basic PowerPoint and such, they would not probably know what type of goals to set for themselves as well as where to go with the actions in a GAME plan. On the other hand, they could start out with something very basic and as the year progresses and they have more/different experiences with technology they can look back at their goals and modify them. The reflection piece is very important and many of my students have difficulty working with others and setting a goal in this area makes them aware of what they need to improve and I think it would make them more accountable because they know they have to reflect on it and make progress.

5 comments:

  1. Just like anything we wish to make second nature in our classrooms, introducing the NET-S standards at the beginning of the year is a great idea. This will get students familiar with your expectations for the year when it comes to using technology. I also had a thought about your idea to have your students set their own goals with the NET-S standards. You mentioned that we post objectives to show students that we are addressing certain curriculum standards. Maybe your students could “post” the NET-S standard they are working on when they turn in a certain project or assignment. This could act as a piece of the GAME plan process, showing you the steps they are taking to meet their goals. Just a thought!

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  2. Erin to Emma:

    Your post this week reminded me of something...
    When you discussed the correlation of the NETS-S and NETS-T standards, you made some very good points. It reminded me of the "My Job/Your Job" chart I often create with my students at the beginning of an activity or when I introduce a new routine. The NETS-T standards, as you mentioned, are up to the teacher to reach. The NETS-S standards are the job of the students. I think that students are more likely to follow through on their part of the job if they know exactly what is expected and if they know that it is our job to support them in their learning. Putting the NETS goals for the teachers and students in front of your learners early on is a good idea.

    I also like Megan's idea about having the students determine what NETS standard they have met with a certain project. That reminds me of the way our portfolios are set up for Walden...artifacts from our coursework show evidence that we have reached our goals. I am trying to do a simple version of this with my students this year, but I have a long way to go! My idea is to have a list of the Essential Questions for each content area and have the students show evidence that they can answer them (digital pictures of projects, typed essays, videos of experiments, etc.). They would post their evidence into a "portfolio" on our network shared drive. I could use it for parent conferences and report card evidence. Having the NETS-S listed next to the portfolio artifacts would be a good addition.

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  3. Emma to Erin

    Your correlations area excellent! Anything to make the students accountable as well as see what they have done and show evidence of it is making them accountable but also informing them that there is a purpose to everything that we do. A network portfolio is a great idea. I will have to look into that myself.

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  4. Emma,
    I like the point you make about starting students off with small projects, and having them reflect and set their goals for next time. Many students are over whelmed if we give them too much in the beginning and give up easily. Students come to our classrooms with different levels of technology skills, and need to master small skills before moving on to they type of projects that become proving behaviors of content objectives.

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  5. Emma,
    I also looked at the NETS-S and NETS-T standards side by side and also noticed the correlation. My thoughts on it are that if the teacher is effectively meeting the NETS-T standards then that teacher's students should be meeting the NETS-S standards. I felt that the teacher's GAME plan for meeting the NETS-T standards should include monitoring and evaluating of how well the students are meeting the NETS-S standards. I took a bit different approach in how I would use the GAME plan with students in that I thought it would be a good way to help my students become more self directed learners if they wrote GAME plans to achieve their content standards.

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